So max attack speed for mercboy with infinity is 5.56, and infinity has a crushing blow chance of 40, so when geared up as is the merc will do 6195 Crushing Blow damage to Hell Diablo per second. In legacy versions of the game, this rune word's chance to cast Firestorm on hit used to cause severe lag in multiplayer games, as well as noticeable animation locks and attack interruptions due to a bug causing on-striking skills to trigger their respective effect's casting delays. Well, let’s get down to the true nature of Infinity’s physical damage, a little guy i like to call Crushing blow and his friend Attack Speed. Thanks to its unusually large amount of enhanced damage if made into a shield, Phoenix is (by a considerable margin) the most damaging shield for most characters specializing in physical damage to use. The -28% fire resist is also useful for characters who specialize in fire damage. Beast is the rune word Ber Tir Um Mal Lum for axes, scepters, or hammers in Diablo II: Lord of Destruction. Phoenix is the only way to get enhanced damage on a shield (aside from +x% enhanced damage jewels), and the Redemption aura is very helpful in keeping the character alive. Chaap 13 years ago 6 infinity is more important than pride or insight infinity merc, pride golem if you can afford it (insight or clay if you can't), beast on yourself. 1.10–current Phoenix is the rune word ' Vex Vex Lo Jah' for weapons or off-hand armor in Diablo II: Lord of Destruction. Actually nvm about the infinity golem thats way too pricey but what about insight for golem cheap and the meditation aura is great when spamming CE.
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