![]() ![]() You'll need to always be on guard in Master Mode, because new enemy placements can happen anywhere - especially where you least expect them. Keep on them and don't just wait for flurry or parry opportunities to dish out damage, and hit them with bombs or arrows if they have distance on you. This means if you choose to engage enemies, you'll need to be very aggressive when dealing damage, or risk the enemy gaining it all back. With this in mind, slow and methodical battles are no longer viable. If you find these enemies, take them out or stay far away, as the enemies on these platforms often have elemental arrows and will quickly take you out if alerted.Įnemies in Master Mode will usually start regenerating shortly after a lull in combat - which can be seen by their flashing health bar. There are certain places where new enemies can be found on floating platforms - and sometimes the Octoroks that propel them into the air won't be on alert unless a nearby enemy signals with a horn. This is even more important when taking on Combat Trials in shrines, as the Guardians inside will take longer to kill and will require more weapons to finish the job. More durable enemies means more breaking weapons - so remedy this as soon as possible by seeking and and collecting Korok Seeds to turn into Hestu for more slots for your weapons. ![]() This means getting the Sheikah Set early, making stealth up potions and trying to get the drop on enemies with sneakstrikes to take their health down fast before they can regen. Given the powerful enemies you are bound to face and how much time it will take to kill them, it's sometimes better to utilize stealth above all else. Remember Link, This is a sneaking Mission ![]() Don't be afraid to run away from fights that aren't worth your time, or run in to steal items from enemies and run out quickly. Able to soak up more damage and regenerate, you'll need to switch up your tactics, at least until you can find a good source of durable weapons. In Master Mode, especially when first starting out, you'll find very quickly that every enemy is more deadly than they were before. ![]()
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